
However for the game the historic green and white flag is used, I changed this by adding the coat of arms used in Saxony at the time, The Polish coat of arms which also includes the arms of Saxony. Saxony is a protectorate of Poland-Lithuania, the flag of Saxony was historically that of Poland-Lithuania. Most of the starting protectorates end up being peacefully annexed by their parent faction on completion of a goal in the game. It is also possible for the parent faction to go to war with its protectorate. Protectorates often go to war when their parent faction does.

Protectorates don't have full sovereignty and give half of their national income at the end of each turn to their parent faction. The ensign is based on the US Coast Guard ensign.Īt the start of the game some of the major factions have protectorates. The war flag is similar to a republic flag but red (I think its a more monarchist colour) and has a crown. The state flag features the other early US flag by Francis Hopkins. If the upper classes become too unhappy in the game they will rebel, if successful they will turn the United States into a monarchy. The pennant features a snake and the text "Don't Tread on Me" based on the first US navy jack, but also a little tradition I made up and fallowing on from the Thirteen Colonies pennant. The ensign is the Serapis flag which was an early US Navy ensign of Cpt John Paul Johns, and arguably one of the first internationally recognised US flags (although ironically enough not by congress!) I used this rather than the continental colours as the thirteen colonies flag is based on that.

The war flag is based on US regimental flags in the late 18th/early 19th century. Like the game I used the Betsy Ross flag as the state flag. Before that it is an unplayable emergent faction from the Thirteen Colonies which I will get to later. The USA is only available as a playable quest after you complete the 'road to independence' campaign.
